Let’s talk about the PS5 Pro. In a week full of tech events, nothing mattered more to fellow gamers — whether out of anticipation or just curiosity— than Playstation’s reveal (runtime: 19:10) of the newest upgrade to the PS5.

The big changes: Sony doesn’t want to choose between graphical fidelity and performance anymore. To bridge the gap, the company focused on upgrading three major specs: the GPU, ray tracing, and upscaling.

A bigger GPU should promise better graphics processing — hopefully dodging gameplay kinks in GB-heavy games or ports — but more importantly, making their enhanced AI-driven upscaling more efficient thanks to better machine learning capabilities. This GPU has 67% more compute units and 28% faster RAM than your current PS5. This means that the PS5 Pro is claimed to be a whopping 45% faster at rendering.

Needless to say, they’ve handed upscaling to AI. Hoping for more detailed and immersive graphics, they’ve followed in the footsteps of Nvidia’s DLSS to introduce the PSSR — Playstation Spectral Super Resolution. The GPU-AI upscaling combo means that ray tracing — the simulation of light and how it interacts with in-game objects — should see major improvements as well.

PS games are seeing an upgrade as well. The presentation announced that The Last of Us Part 2, Ratchet and Clank, Horizon, and Spider-Man 2 will be the first of many that will see fidelity and performance improvements, so say goodbye to frustrating frame rates. Third-party developers are also on track to release patches to capitalize on these changes, most notably Assassin’s Creed, Demon’s Souls, and Final Fantasy VII Rebirth. You’ll be able to tell what other games were remastered for the PS5 Pro by a label attached to their icons.

Going backwards. That’s right, folks, PS4 games will be seeing some trickle-down performance improvements too. More than 8.5k backward compatible PS4 games will see better resolution, even if they don’t have the PS5 Pro Enhanced label attached.

Do you have USD 700 to spare? The price tag has caused some uproar on social media, especially since the price tag still doesn’t include the disc drive or the vertical stand. Video game journalist Geoff Keighley was quick to point out that, if adjusted for inflation, the steep price isn’t too big of a leap from Playstation’s standard console fees. Many argue that at least there are tangible hardware upgrades to reflect the uptick in cost — cough, Xbox, cough. But we’re still salty about not getting any controller updates or new game announcements.

In any case, you have until 26 September to decide whether or not you want to put in a pre-order.