Forget your typical shooter, Children of the Sun is akin to John Wick with a grudge against a cult. Run-and-gun action is a thing of the past — in Children of the Sun , you are THE GIRL, a vengeful warrior on a warpath against a sinister cult. Your goal? Kill every last cultist until you reach THE LEADER.

Instead of just aiming and shooting, you control every single bullet — á la Wanted —, manipulating its trajectory in slow motion as you line up eliminations. Each level is full of cultists, either patrolling, chatting, or blissfully unaware of their impending doom at your hands. The challenge comes not from dodging and evading but planning your shots to account for ricochets, environmental objects, and the cultists’ unpredictable movements. A well-aimed bullet can trigger a chain reaction that takes down more than a few enemies in just one shot.

While the core gameplay loop is undeniably satisfying, it may feel slightly repetitive if you’re playing in long bouts. The narrative is intriguing — you discover more about, not just the cult, but yourself as you play along — but it is told through brief comic panels instead of cutscenes. That may not be everybody’s cup of tea, but we think it works well within the striking and experimental style of the game.

Our biggest issue: The game is one of the shorter ones we’ve played, but it comes at a fair price. It doesn’t feel rushed or mis-paced — it’s a focused experience, not an epic campaign. If you’re seeking a fresh take on the average shooter, Children of the Sun is the next game for you.

? Rating: 9/10 on Steam, 81% on Metacritic. Check out the trailer (watch trailer, runtime:1:09).

⌛ Hours of gameplay: 4-5 hours.

? Platforms:Steam for PC.

? Price: USD 7.99.